The sims 2 warlokk skins




















Warlokk was the drive behind creating customizable sizes for females in The Sims 2. Bust, waist, and thighs were no longer stuck in fit, normal or fat. Top sizes ranged from A to DDD with natural or enhanced options available and bottom sizes went from 32" to 40". Standard Maxis clothes were improved, but once the grunt work had been done, it opened up for the opportunity for other creators to put their creations on the Warlokk meshes.

For a full overview of Warlokk's creations, see his catalog. Warlokk's Dungeon at InSimenator. This content was moved to Sexysims2 , but the name did not follow. This article features custom content which exceeds the base rating of the game. If you are underage, please leave now. For additional parental information, visit Realistic Skins The Sims 3. More collections will be available for Top sizes as they are created. Note that there is no pop-up text for outfits in Collections.

This is normal although I have no idea why Maxis did this. If you do not have your outfits sorted into collections, you can choose them from the Catalog instead. All of my outfits will have a pop-up note with the size the outfit was created for, as will most custom outfits made by others for my meshes another hint for creators :D. Here we see the Formal outfit for our sim. Note that full-body outfits work just like the Separates above, but each outfit will note both a Top and Bottom size.

All of my Top Size sets will have outfits for the various bottom sizes, although I may not include certain combinations, such as I did not create a 34DD Top with a 32" Bottom, since I felt it looked out of proportion, and I am trying to keep my series at least somewhat realistic.

This will work fine, you can actually choose any size you like for any outfit, it's totally up to you In this case, the idea is that she would be wearing a bra or have some support built into the dress, giving it the "Enhanced" look. Experiment with the various sizes and shapes, and let your imagination be your guide!

Continue to assign the other clothing types to your sim, choosing the appropriate size options as you like. Shown below is the 34DDnat Nightgown, which I chose for her sleepwear. You can now create more sims, or you can go to the Neighborhood screen and move them in! I hope this guide helps everyone get the most out of the Bodyshape series. Textures can be modified to make them fit, however that will require the proper texture editing software and skills. Many tutorials for texture editing can be found at MTS2.

Open BodyShop, Create Clothing, start a new Clothing project, and export the outfit you want to use the textures from. Name it something you can find later PurpleShirt, for example. Once it exports the textures, cancel that project. Now do another Clothing project, using the outfit of mine you want to use, and give it the name you want to use for this outfit, preferably with the size you're using Nat36DTankTop for this example.

You're limited to a certain number of characters so you may have to be creative. It helps if the mesh is based off the same one you're transferring to, but not always necessary if you can make it work. Inside you should see a folder named for each project you made. Copy the. Make sure you don't overwrite the. Now go to BodyShop again, and click the little circle-arrow Refresh button, and you should see the new texture over my mesh.

If everything looks OK, you can put some notes in the Comments field and import it to your game, and select which categories you want the outfit to show up under, and you're done! If you need to make some tweaks, you can use your favorite graphics program and edit the. Now here's a cool trick Play Sound. This article features custom content which exceeds the base rating of the game.

If you are underage, please leave now. For additional parental information, visit Realistic Skins The Sims 3. Use at your own risk. Categories Creators Add category. Cancel Save. Universal Conquest Wiki. OK, here we go Everyone was the same shape or size, other than the minor variations of fitness levels. Thanks mostly to the work and advice of Marvine , with a little help from Kathy over at InSIMinator , the lack of variety is over!



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